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Minecraft server properties
Minecraft server properties












Server-authoritative-movement=server-auth # Determines the smallest size of raw network payload to compress # Enables logging content errors to a file # Force clients to use texture packs in the current world # Allowed values: "visitor", "member", "operator" # Permission level for new players joining for the first time. # Allowed values: Any string without semicolon symbol or symbols illegal for file name: /\n\r\t\f`?*\\|\":

minecraft server properties

If set to 0 or removed then it will use as many as possible. # Maximum number of threads the server will try to use. # Allowed values: Any non-negative integer. If set to 0 then players can idle indefinitely. # After a player has idled for this many minutes they will be kicked.

minecraft server properties

# The world will be ticked this many chunks away from any player. # Allowed values: Positive integer equal to 5 or greater. # The maximum allowed view distance in number of chunks. # Which IPv6 port the server should listen to. # Which IPv4 port the server should listen to. # If true then all connected players must be listed in the separate whitelist.json file. # If the server accepts connections from the Internet, then it's highly recommended to enable online-mode. # Clients connecting to remote (non-LAN) servers will always require Xbox Live authentication regardless of this setting. # If true then all connected players must be authenticated to Xbox Live. # The maximum number of players that can play on the server. # If true then cheats like commands can be used. # Allowed values: "peaceful", "easy", "normal", or "hard" # if those values are set in server.properties after world creation. # other than the gamemode value saved by the server during world creation # force-gamemode=true forces the server to send to the client gamemode values # even if those values are set in server.properties after world creation. # than the gamemode value saved by the server during world creation # prevents the server from sending to the client gamemode values other # force-gamemode=false (or force-gamemode is not defined in the server.properties) # Allowed values: "survival", "creative", or "adventure" # Allowed values: Any string without semicolon symbol.

minecraft server properties

  • Refer to the Configuration settings below and change the respective settings where you need to do so in order to configure your server to your desires.
  • Select the ' Configuration Editor' option next to ' server.properties'.
  • Open the ' Configuration Files' section from your control panel.
  • It's easy to configure your Pingperfect Minecraft Bedrock Edition Server. Minecraft Bedrock Edition | Server Configuration














    Minecraft server properties